• About me

    I am a game/VR developer with extensive experience in serious games for mobile and VR platforms. Proficient in Unreal Engine and Unity, and currently exploring Godot, I focus on optimizing and organizing code for easier team collaboration and maintenance. Passionate about photorealistic 3D and distinctive visual styles, I am eager to tackle new challenges and expand my skill set.

    Welcome
  • About my skills

    During my professional experience, I learned to master Unity on productions, however my studies and my personal projects also allowed me to learn the use of other engines like Unreal in Godot. Being a tech Artist by training, I also master the entire pipeline of 3D asset creation with Blender and Substance Painter

    Skills

    Unreal Engine 5

    Coding and rendering

    Unity

    Coding and rendering

    Godot

    Coding and rendering

    Blender

    Asset creation and rendering

    Substance Painter

    Asset creation

    Coding langages mastered

    Educations

    (2021) Professional Bachelor’s in Graphic Application Development

    (2020) University Technical Diploma in Computer Science

    (2018) Scientific Baccalaureate, spe. in physics and engineering science